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Game Sensitivity Converter

Convert mouse sensitivity between games so aim feels the same, and see your cm per 360°.

About the Game Sensitivity Converter

Games turn the camera by a fixed angle (the yaw) per mouse count multiplied by sensitivity. Matching degrees per count makes hip-fire aim feel the same: Source-engine games use 0.022° per count, Valorant 0.07° and Overwatch 2 0.0066°. cm/360 is how far you move the mouse for a full turn.

The formula

New sens = old sens × old yaw ÷ new yaw; cm/360 = 360 ÷ (sens × yaw × DPI) × 2.54

Worked example

Example: Valorant = 0.5343

  1. Inputs: From game: Counter-Strike 2 / CS:GO; Sensitivity: 1.7; To game: Valorant; Mouse DPI: 880.
  2. Formula: New sens = old sens × old yaw ÷ new yaw; cm/360 = 360 ÷ (sens × yaw × DPI) × 2.54
  3. Result: Valorant = 0.5343

Things to keep in mind

  • Field of view and scoped/ADS sensitivity are handled differently by each game.

Questions people ask

What's eDPI?

DPI × in-game sensitivity, a quick way to compare players' settings.

Should I match cm/360 exactly?

It's a good start; some players adjust for different FOVs.